There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Thursday, August 1, 2013

Do the E3 press conferences matter anymore?

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Posted June 10th, 2013 at 03:24 EDT by Dane Smith9 Comments

 E3 is soon upon us and the hype train is at warp nine as if we were destined for another Borg attack. But like the ill-fated Borg which never could seal the deal at conquering and assimilating the galaxy, despite their hype of prowess, will this year’s E3 conferences be their swan song? I should be excited for them but I’m more interested about the Tokyo Game Show which is still months away and I don’t even speak Japanese.

E3 has a double-edged sword this year playing for and against it’s success; Sony’s PS4. Sony and Microsoft both decided to try and up the hype train to maximum by having their own pre-E3 showings, and while Microsoft decided to show off the Xbox One, Sony played the waiting game to keep it hidden for E3. But this begs the question that is the inherent flaw of E3 this year, why even have a pre-E3 launch if E3 is that important? If Sony had decided to show off the PS4 at their event then what will be left to get excited for?

The first reaction would be the games but again the cat is out of the bag with the pre-E3 showing for Sony. Fans know a lot of the games that will be or could be shown at the event, and while rumours are spreading of something secret and awesome to be unveiled by Sony at the event why not keep it top-secret and really surprise us? Watchdogs and The Last of Us are exciting choices to look out for but we’ve already seen lots of gameplay and trailers for both. SquareEnix might finally show a new or old Final Fantasy but that horse has been so flogged to death that a phoenix down won’t save it. Microsoft played it cool by keeping a lot of their new IPs a secret, and while there is mass speculation on what they could be from a new Halo to a legion of Kinect game, they kept some mystery to their line-up.

What about Nintendo? The gaming giant which has wowed us for decades with fantastically awesome and bombastically disastrous showings will not even have their own conference at E3 this year, instead content to wait in the shadows and let Sony and Microsoft have their Final Fight showdown. Maybe they saw the writing on the wall and decided to save money from putting on an unneeded conference.

This E3 is going to be judged by the success of Sony’s conference because the PS4’s physical reveal is all there is realistically left to be astonished by. Microsoft will be in PR mode trying to fix their disastrous pre-E3 showing. Maybe if seeing what other kind of train wreck will happen on their part, or if Sony causes a train wreck of their own, it will be a memorable event. But again if that is all we as a gaming industry are getting hyped about then what is the point?

I am holding out hope something by someone pulls a Houdini and just mystifies us with a new IP or product. If that fails to happen then good luck E3 conferences; prove you still have some relevancy left in the tank instead of being considered worth less than a pre-event.

Dane Smith is the Japan editor for PlayStation Universe. When not out on the streets of Nagoya wondering why no one is looking for a Yakuza-style showdown, he can be found cracking open the newest RPG to hit the shelves. You can follow him on Twitter or read some of his past musings.

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