There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Tuesday, August 20, 2013

E3 2013 Awards: Best Game

You are here: Home » Features » Electronic Entertainment Expo [E3... » Watch_Dogs » E3 2013 Awards: Best Game

Posted June 14th, 2013 at 13:05 EDT by Mike Harradence0 Comments

And so we come inexorably to the Best Game award, which believe us has been no easy choice given the amount of quality games we’ve been clapping eyes on. However, for sheer brilliance, Watch Dogs by Ubisoft has nabbed this particular crown ahead of the competition. Currently under the hammer at Ubisoft Montreal, this open-world sci-fi epic blends high-tech gadgetry with stealth and adventure, with game’s unique concept involving the ability to hack into virtually any electronic device or system at your leisure.

As moody Aiden Pearce, gamers can wage Information Warfare by tapping into everything from cell phones to traffic lights to facilitate your objectives. Similar to its free-running, stab-happy stable mate Assassin’s Creed, Watch Dogs also incorporates elements of parkour, which is not only used for swift navigation of the city but also ties into combat, allowing Pearce to swiftly and surreptitiously dispatch foes. But this is more than just a modern-day Assassin’s Creed.

Powered by the Disrupt engine Watch Dogs offers a sprawling, alternate-reality version of Chicago, Illinois to explore, complete with diverse objectives; one instance you may be assassinating a suspect, another time you’ll be evading the cops or preventing a victim from meeting his or her maker at the hands of would-be assassins. With a unique concept, stunning graphics and open-ended gameplay, Watch Dogs is shaping up to be one of the biggest IPs of the next generation of consoles.

Honorable mentions: The Witcher III: Wild Hunt, The Division, Destiny


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