There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Thursday, August 29, 2013

Borderlands 2 fantasy-inspired weapons for Tiny Tina's DLC

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Posted June 19th, 2013 at 09:23 EDT by Will Robinson0 Comments

Next week Borderlands 2 is getting its fourth campaign DLC, Tiny Tina’s Assault on Dragon Keep, and it’s proving to be more than just extra missions.

Tiny Tina, one of the game’s most notable characters, controls this Dungeons and Dragons inspired world. She changes landscapes and NPCs on a whim, all while her voice booms as though she were a god, which essentially she is DLC. However, this fluidly-changing environment and fantasy-inspired world is not all that’s being introduced.

The Borderlands games are often associated with having outrageous weapons and lots of them. In this DLC it’s no different. In fact they’ve added some even crazier loot than usual. Thanks to MP1st, images have shown up depicting a menagerie of weaponry that will be available in the upcoming add-on. As shown in the pictures, all items are only usable in Dragon Keep and have characteristics inspired by the fantasy genre. For example, the grenades shown have names of common spells, like “Fireball” and “Lightning Bolt” and slowly regenerate ammo over time to mimic mana.

Tiny Tina’s Assault on Dragon Keep will be released on June 25 for $9.99 and available for PlayStation 3, Xbox 360, and PC.

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