There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Thursday, August 22, 2013

Why is the PlayStation Plus pay wall a problem?

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Posted June 16th, 2013 at 09:43 EDT by Dane Smith3 Comments

The PlayStation 4 will have their online locked behind a pay wall for the majority of their games, as has been announced during the press conference and further clarified by SCE Worldwide Studios boss, Shuhei Yoshida. The pay wall being implemented is a subscription to PlayStation Plus. A lot of people on the Internet and on our forums have voiced their opinions about it but speaking only for myself I don`t see what the problem is. Are we as gamers so greedy that we must be given everything for free, and if something is free it is too small a serving size? Please sir, I want some more. No sir, this serving is too small I want a bigger serving.

It can be understood why PS3 gamers in particular are having fits over having to pay for PS+ in order to game online -- the PS3 and Vita had free online, after all. We are used to that model. For 360 fans this must look like a hilarious situation to them as they are used to paying for online gaming. The shock to their systems has been done and over with years ago, as only now do Sony-only supporters have to deal with this situation.

If we were told to pay only for online and get zero other benefits then I'd have some legitimate concerns. But considering we are paying for a service that offers a multitude of free games every month, cloud service, and scheduled updates it makes Sony gamers look like whiners and nothing can ever please them. Those services mentioned are just for the PS3 and Vita. Who knows what else Sony will give us when the PS4 is released, or what other grand plans they have for the future?

There are two ways to look at the situation going forward into the future. Either we can take the mind frame that Sony is pinching pennies and this will lead to more and more restrictions in the future and higher and higher fees. Or we can take the mind frame that Sony is offering a great service, that while inconvenient for some, offers so much it makes up for the slight inconvenience. I choose to make the most of the situation and enjoy all the great free games and other services being offered by PlayStation Plus. What is $60 a year when, as an example, Sleeping Dogs by itself paid off my entire year`s subscription?

I feel for the gamers who don't want to pay to play online, especially if all they play online is a single game. But this is the future and with progress comes some hard decisions. Sony is making the hard choice to offend what they are hoping is a minority to connect as many people under a single service. They obviously have some kind of long-term plan. What that plan is at the moment is anyone's guess, but if the cost of future greatness is $5 a month or $60 a year, then I'll drink the cool-aid and feast on some more Sleeping Dogs.

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