There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Wednesday, July 17, 2013

The Last of Us multiplayer revealed in new screenshots

You are here: Home » News » The Last of Us » The Last of Us multiplayer revea...

Posted June 3rd, 2013 at 22:58 EDT by Steve Chaffin2 Comments

With June 14, the release date of the highly anticipated The Last of Us, right around the corner, developer Naughty Dog has finally begun revealing details of the game's multiplayer mode, which has until now been under a strict veil of secrecy.

The name of the game's multiplayer, although currently unconfirmed, is rumored to be "Factions," and will consist initially of two game modes.

A few aspects of the game's multiplayer are parallel to those of Uncharted's multiplayer modes. Players will be prompted upon starting Factions to chose one of two human factions, both of which are seen and interacted with in the game's campaign. Upon selecting the faction of choice, players can then customize their character's apparel and gear. Increasingly common among multiplayer modes, players will also have a customizable emblem at their disposal.

In one game mode, matches take place during a number of days and weeks, each round counting as one day. Somewhat new (or returning) to the realm of multiplayer is the large presence of A.I. Each faction comes with a group of A.I. survivors, and as Factions progresses over several rounds, the number of survivors will rise and fall accordingly. Whether or not survivors can be utilized strategically in any way is unknown.

Moreover, Naughty Dog is aiming to keep a certain connection between single-player and multiplayer. Instead of taking away a number of the campaign's main features and making a dissimilar online experience, most of the game's core experiences are retained in the multiplayer, including the ability to craft items and gather resources.

The multiplayer mode also features four preset loadouts, bearing the titles Assault, Support, Sniper, and Stealth. Each contains four slots that can be filled with both a large and small weapon, and two skills. While little is known about the specific weapons or skills available to players to utilize, one confirmed skill has been dubbed Covert Training 2, allowing players to become invisible when enemies are using Listen Mode, another ability that permits players to see enemies through walls.

Naughty Dog has also released its first batch of screenshots for The Last of Us. Check out a couple below, and peep the others in our official game gallery.

For more on The Last of Us, stay tuned here at PSU.com, follow PSU on Twitter @PSUdotcom, and frequently visit our official The Last of Us game page. Our review of The Last of Us goes live later this week, so stay tuned to read our thoughts.

Via 1, 2

Head over to PSU's community forums, or leave a comment in the section below, to share in our excitement of Naughty Dog's upcoming The Last of Us. All comments, questions, and perspectives are welcome.

Steven Chaffin, Jr. is an American editor for PlayStation Universe. He will be purchasing The Last of Us upon release, so stay tuned with him @steven_chaffin for all of his in-game rants and raves. He may also lend a piece of advice or two. 

This will permanently ban this user and delete all associated comments. This action is irreversible, are you SURE you want to do this?!

The Facebook Platform Connect to PSU's social reader to share articles and see what your friends are reading. [ More info ]

PSU has some of the best PlayStation content on the internet, and we want you to take part in sharing it with the world! This app will share your news reading activity with your Facebook friends, and allow you to see what they are reading. You can remove the app at anytime, and continue to read the news you love. We won't bug you!

Facebook social sharing is - Toggle
View Your Recent Activity

My Recent Activity No Recent Activity

Connect to facebook, so you can not only help share the best PlayStation content on the internet, but to see what your friends are reading too. The PSU staff thank you kindly for allowing the app permissions, and completely undersand (and won't bug you again) if you don't.

The Facebook Platform

More

5,987,437 Posts | 280,966 members


View the original article here

No comments:

Post a Comment