There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Showing posts with label revealed. Show all posts
Showing posts with label revealed. Show all posts

Thursday, August 1, 2013

PS3-exclusive Beyond: Two Souls Special Edition box art revealed

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Posted June 9th, 2013 at 09:42 EDT by Steve Chaffin2 Comments

 SCE and Quantic Dream have revealed today the Special Edition box art for the PlayStation 3 exclusive, Beyond: Two Souls, which is due to release October 8, 2013.  The case features an emblazoned scene of protagonist Jodie Holmes, differing from the close-up shot of Holmes in the standard edition.

Players who upgrade to the special edition (see author's note below) will gain 30 additional minutes of gameplay, a video feature depicting the creation of the game, the game's soundtrack, as well as a bonus theme and avatar pack.  

For more on the PS3-exclusive Beyond: Two Souls, starring Ellen Page as a woman with supernatural powers seeking to understand the world around her throughout various stages of her life, head over to PlayStation Universe's official game page.

More on this upcoming interactive cinema from Quantic Dream may be released at E3.  Stay tuned at PSU's E3 hub, and on Twitter @PSUdotcom.

Author's note: For gamers who know they'll be purchasing Beyond: Two Souls, GameStop is currently offering a limited number of free upgrades.  I was attempting to check the price difference between the standard release and special edition, and noticed that the special edition is currently listed for the standard $59.99.  How long this deal lasts, I'm not sure, but monetarily a wise choice for anyone who is set on making this purchase.  

Steven Chaffin, Jr. | @steven_chaffin | The Editor's Desk

Steven is an American editor for PlayStation Universe, and enjoys the odd, unintended connection that will always exist between Two Soul's Jodie Holmes and The Last of Us' Ellie.

Source.

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Wednesday, July 17, 2013

The Last of Us multiplayer revealed in new screenshots

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Posted June 3rd, 2013 at 22:58 EDT by Steve Chaffin2 Comments

With June 14, the release date of the highly anticipated The Last of Us, right around the corner, developer Naughty Dog has finally begun revealing details of the game's multiplayer mode, which has until now been under a strict veil of secrecy.

The name of the game's multiplayer, although currently unconfirmed, is rumored to be "Factions," and will consist initially of two game modes.

A few aspects of the game's multiplayer are parallel to those of Uncharted's multiplayer modes. Players will be prompted upon starting Factions to chose one of two human factions, both of which are seen and interacted with in the game's campaign. Upon selecting the faction of choice, players can then customize their character's apparel and gear. Increasingly common among multiplayer modes, players will also have a customizable emblem at their disposal.

In one game mode, matches take place during a number of days and weeks, each round counting as one day. Somewhat new (or returning) to the realm of multiplayer is the large presence of A.I. Each faction comes with a group of A.I. survivors, and as Factions progresses over several rounds, the number of survivors will rise and fall accordingly. Whether or not survivors can be utilized strategically in any way is unknown.

Moreover, Naughty Dog is aiming to keep a certain connection between single-player and multiplayer. Instead of taking away a number of the campaign's main features and making a dissimilar online experience, most of the game's core experiences are retained in the multiplayer, including the ability to craft items and gather resources.

The multiplayer mode also features four preset loadouts, bearing the titles Assault, Support, Sniper, and Stealth. Each contains four slots that can be filled with both a large and small weapon, and two skills. While little is known about the specific weapons or skills available to players to utilize, one confirmed skill has been dubbed Covert Training 2, allowing players to become invisible when enemies are using Listen Mode, another ability that permits players to see enemies through walls.

Naughty Dog has also released its first batch of screenshots for The Last of Us. Check out a couple below, and peep the others in our official game gallery.

For more on The Last of Us, stay tuned here at PSU.com, follow PSU on Twitter @PSUdotcom, and frequently visit our official The Last of Us game page. Our review of The Last of Us goes live later this week, so stay tuned to read our thoughts.

Via 1, 2

Head over to PSU's community forums, or leave a comment in the section below, to share in our excitement of Naughty Dog's upcoming The Last of Us. All comments, questions, and perspectives are welcome.

Steven Chaffin, Jr. is an American editor for PlayStation Universe. He will be purchasing The Last of Us upon release, so stay tuned with him @steven_chaffin for all of his in-game rants and raves. He may also lend a piece of advice or two. 

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Tuesday, June 11, 2013

Battlefield 4 launch date revealed, expansion pack announced and PS4 version confirmed

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Posted May 21st, 2013 at 17:25 EDT by Steven Williamson3 Comments

Battlefield 4 will launch on October 29, 2013 on PlayStation 3 and Xbox 360 with a PlayStation 4 and Xbox One version also confirmed.

Announced via its Facebook page, EA has also confirmed that the first expansion pack will be called China Rising and will include four additional maps, extra vehicles and new weapons. The expansion pack is free if you pre-order the game.

Here’s the blurb:

“In single-player, gamers will experience huge environments, a playground of destruction, access to an arsenal of vehicles and the ability to direct squad mates. Taking a page from the social aspect of multiplayer gaming, the single-player mode will now track players’ progress, adding an element of persistence and friendly competition to the campaign.”

Battlefield 4 should be available in its playable form at E3 in June. PSU will be there in force so be sure to check back for all the coverage you’ll ever need on everything PlayStation-related.

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Sunday, June 2, 2013

EA's Star Wars plans to be revealed at E3

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Posted May 22nd, 2013 at 04:36 EDT by Mike Harradence3 Comments

Electronic Arts has announced that it will present a first look at its plans for the Star Wars franchise at E3 next month.

The publishing giant snapped up the rights to the ‘core’ Star Wars titles a few weeks back. And, while details on the projects have been kept under wraps ever since, EA looks set to finally break silence at E3.

“Our E3 briefing…will be a showcase of next-generation games like Battlefield 4, Need For Speed, a full range of EA Sports games and a first look at our plans for the Star Wars partnership with Disney,” said EA Labels overlord, Frank Gibeau.

Development of the Star Wars games will be facilitated by an all-new DICE studio based in Los Angeles. EA confirmed that the titles will be powered by Frostbite 3, and won’t see the light of day until FY2014.

EA will host its E3 press event on June 10.

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Wednesday, May 29, 2013

PS4 price revealed by Sony India, listing now removed

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Posted May 20th, 2013 at 13:58 EDT by Kyle Prahl3 Comments

A product listing on the official Sony India website may have revealed the PlayStation 4 price ahead of its E3 2013 coming-out party.

The PlayStation faithful have been dying to know what PS4 looks like and how much it will cost since its reveal in February. The Sony India product page, which has since been removed, allegedly listed a base model of the console with a 250 GB hard drive for...

€399.

There are no currently available screengrabs of the now-missing product page, so this rumor should be taken with plenty of salt until one surfaces. The news was seemingly first reported by German gaming site Playfront.de before being spotted by NeoGAF. There, forum posters indicate that, while 399 Euros converts to roughly 513 US dollars, a direct conversion is almost never valid for game console sales. Case in point: at launch, the PlayStation Vita sold for €250 and $250. Another example: the PlayStation 2 launched for $299 and "2990 French Francs, which is equivalent to 450 Euros."

Early speculation about PS4's price pegged $399 as the sweet spot for a base model, but 250GB sounds like a woefully small hard drive. It's also difficult to believe that Sony would make a mistake of this magnitude with such crucial timing--this has intentional leak written all over it, in which case the PlayStation nation should have every confidence that PS4 will launch somewhere around the $399/€399 mark.

Of course, Playfront.de could also be trolling PlayStation fans with a fake URL and fake story, so continue to treat this story as rumor until evidence surfaces. We are currently investigating, and will update this story as we find and hear more.

Will you pay $399 for a PS4 at launch? What accessories or bundles do you expect to see on store shelves? Are you more interested in a higher-price SKU with more hard drive space? Give us your thoughts, speculation, and analysis in the comments below, and stay glued to PSU.com for E3 2013 coverage live from the Los Angeles Convention Center.

Kyle Prahl will be watching from the crowd as PS4 is unveiled to the world at E3 2013. You can follow him on Twitter and Facebook.

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