There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Saturday, October 5, 2013

Warrior's Lair cancelled for PS3 and PS Vita

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Posted July 3rd, 2013 at 15:19 EDT by Will Robinson3 Comments

The long-awaited Warrior’s Lair, a PlayStation Vita action-RPG, has been cancelled.

IGN received the following statement today from a Sony representative:

"Sony Computer Entertainment can confirm that Warrior’s Lair for PS Vita is no longer in development. We apologize to those who pre-ordered the title and ask that they contact their retailer directly to cancel their pre-sale."

The Sony rep continued in reassurance, saying, “The line-up of PS Vita first-party and third-party content remains strong with more than 85 titles scheduled to launch for the system by the end of 2013 including Killzone: Mercenary, Tearaway, Doki Doki Universe, Batman: Arkham Origins Blackgate, Flower, The Walking Dead, and more."

Warrior’s Lair was originally announced as Ruin back in 2011 as a showpiece for PS Vita. Originally in development by Idol Minds, the game's image was beset by rumors that spread of Idol Minds' closing and that the game had been taken on by Sony San Diego in early 2012. With a lack of appearance at last year’s E3, it had seemed Warrior’s Lair was in trouble.

What do you think of the game’s cancellation? Did you pre-order Warrior’s Lair? Did you even realize it wasn’t out yet? Sound off in the comments below.

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