There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Monday, September 16, 2013

PS4 exclusive The Order: 1886 gets a few new details

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Posted June 25th, 2013 at 19:44 EDT by Kyle Prahl3 Comments

The biggest surprise of Sony's E3 2013 media briefing was The Order: 1886.

...Right?

Ok, fine, it was PlayStation 4's consumer-friendly price of $399 (or Kingdom Hearts III. Seriously, who saw THAT coming?). But The Order: 1886, Ready At Dawn's in-progress PS4 exclusive, looked pretty damn cool. As the curtains were pulled on E3 2013, we still didn't know much about this new IP, but Ready At Dawn co-founder Ru Weerasuriya had some new details to share on the official PlayStation Blog today.

First up, Ru describes The Order as "a third person action adventure game with shooting mechanics." Like Uncharted. Or The Last of Us. Good, I'm following so far.

Things take an interesting turn from there. As we gathered from The Order's reveal trailer (posted below), the game is set in alternate-history London at the close of the 19th century (Oh, I get it, '1886') and therefore channels the atmosphere and culture of the Industrial Revolution. "There are obviously some things we’re going to put in there that don’t exist, and we’ve moved certain locations a bit," Weerasuriya explains, "but as you can see from the trailer, when you pass in front of the Thames, Parliament is where it’s supposed to be and London Bridge is where it’s supposed to be."

Of course, when I think 'Industrial Revolution,' I think black soot, factory grime, and cobblestone. The filthiness of the time has inspired a groundbreaking approach to what Weerasuriya calls the "filmic experience"--"When you watch a movie you don’t question what lens is being used. You don’t question why there is grain on the film or why there’s a certain lighting," he says. ". . . With this game we replicated a lot of physical attributes. We have true lens distortion. We built physical lenses into our engine so we could get something where people will look it and not be totally disconnected."

"Games have a tendency sometimes to be too clean and crisp. We thrive in the dirt. We just love the fact that it feels dirty. It’s filmed in a very realistic way."

Gameplay details are still scarce, but it seems like Ready At Dawn is excited to show us more, including "gameplay features that we'll be taking about that will be very, very cool." The stage is set (in 19th century London). Now, we just need to find out what The Order: 1886 is.

For that, stay glued to PSU.com.

Kyle Prahl wasn't embarrassed to stand and cheer for Kingdom Hearts III at Sony's E3 2013 media briefing. The Order: 1886 looks pretty cool, too. You can follow him on Twitter and Facebook. 

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