There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Tuesday, September 3, 2013

Ubisoft: Far Cry is coming to the next generation

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Posted June 20th, 2013 at 18:43 EDT by Steve Chaffin0 Comments

Although Ubisoft's Far Cry 2 was not a failed release, we gave it an 8.5 out of 10, it did not achieve the kind of success Ubisoft had aimed for after acquiring the series from Cryek in 2005.  Far Cry 3, given a 9.5 out of 10, achieved what Ubisoft had attempted with its predecessor and has ensured that the developer will continue to build upon the series throughout the next generation.

In an interview with IGN, Ubisoft senior vice president of sales and marketing Tony Key discussed the developer's expectations for both of its Far Cry title. 

“Far Cry 2 was a really good game, but it was very early in the process of us as a company learning about open worlds. There were some challenges around that,” Key said. “It was critically acclaimed, but it ultimately didn’t connect with as many people as we would have hoped. Far Cry 3 was able to build on that and create something really cool. It was a great experience. It was very polished. We consider that a huge brand for us at this point. You’ll see more Far Cry games, besides Blood Dragon, in the future. We’re really excited about what happened there. It exceeded our expectations. We knew it would be good, but it was even better than we were expecting.”

Gamers will likely be hearing more about Far Cry, a "huge brand" for Ubisoft, in the months to come.

Fans "will be really excited when we finally show them another one," Key said.

Stay tuned at PSU.com for all the latest regarding Ubisoft's Far Cry.  For more, read the reviews linked above and our review of Far Cry 3: Blood Dragon, released last month.

Steven Chaffin, Jr. is an American editor for PlayStation Universe who has only briefly explored the universe of Far Cry.  Among his memories: Getting malaria in Far Cry 2.  Good times.  You can follow Steven on Twitter @steven_chaffin.

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