There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Friday, September 13, 2013

Sony thinks physical media has staying power, 'believes in customer choice'

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Posted June 24th, 2013 at 18:55 EDT by Lee Millington9 Comments

Sony has revealed that it, as a company, believes that disc-based games will be around for "a lot longer than people think," in an interview with GamesIndustry International. The comments could be viewed as an attack on Microsoft, according to PushSquare.

Speaking on behalf of Sony was Guy Longworth, Senior Vice President of Sony Brand Marketing. Longworth's response was to a question regarding the balancing of retailers and customers needs.

"I think the reality is this: Our digital business is growing fast, and we have incredibly strong partnerships with our key retail partners as well. What we try to do is offer a relatively level playing field and let the gamers decide. We're not trying to advantage them, we believe in consumer choice.

"It's clear that the vast majority of the people want to go down to GameStop or Best Buy, they don't want to buy it online right now. How that might change in the future is kind of hard to predict. People might be quite surprised, I think physical games will be around a lot longer than some people think."

PushSquare claims that the comments are meant as a "stab" at Microsoft. Whether intentional or not, the reference to consumer choice echoes the statement by Don Mattrick, President of Interactive Entertainment Business at Microsoft, when he revealed the turnaround in Microsoft's Xbox One policies. Don stated that "we will give consumers the choice of both physical and digital content." The original policies notably curtailed the ability to freely re-sell and lend games and made an internet access a requirement, even to play offline games, though now the Xbox One will only need a "one-time system set-up."

Do you think physical media has a future? And do you sense an attack on Microsoft in the interview? Let us know in the comments section below.

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