There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Thursday, May 23, 2013

This Week's Top Stories: May 13 - 18, 2013

Posted May 18th, 2013 at 17:25 EDT by Mike Harradence0 Comments

Welcome to another instalment in our weekly news digest where the team at PSU Towers picks our favourite slices of gaming gossip from the past seven days. See below for the week’s highlights.

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Mass Effect devs talk spin-offs: could Garrus get his own game?

Members of the development team behind Mass Effect have expressed their interest at producing side-stories for some of the series’ more popular characters.

Read more.

Pachter: PS4 buzz has 'faded' but doesn't influence purchasing intent

The PlayStation 4 received a lot of press in the months following it's reveal back in February

Read more.

Take-Two gears up for PS4, Xbox 720 with 'extensive pipeline of titles in development'

Publishing giant Take-Two has confirmed it has an ‘extensive pipeline’ of titles in the works for next-generation platforms.

Read more.

GTA V won't be shown at E3, confirms Take-Two

Grand Theft Auto V will not be shown off at this year’s E3 convention – in fact, developer Rockstar won’t be attending at all.

Read more.

Report: PS4 won't be delayed into 2014 for Europe

A CVG insider has claimed that Sony will not delay the European launch of PlayStation 4 into 2014.

Read more.

PS4 Killzone: Shadow Fall used 4GB RAM

Guerrilla Games has revealed that the demo of Killzone: Shadow Fall showcased at the PlayStation 4 reveal event in New York City utilized half of the console’s available RAM.

Read more.

Sony says PS Vita sales could suddenly spike, five million forecast is 'worst case scenario'

It’s no secret that PlayStation Vita hasn’t exactly been setting tills alight since its western launch in February 2012

Read more.

Gran Turismo 6 officially announced, due holiday 2013

Gran Turismo 6 has been officially announced by series creator Kazunori Yamauchi during the GT 15th anniversary event at Silverstone today.

Read more.

Sony has PS4 version of Gran Turismo 6 'in mind'

Following today's announcement that Gran Turismo 6 will be launching on the PlayStation 3 later this year, series creator Kazunori Yamauchi spoke about a potential release on the PlayStation 4.

Read more.

New Star Wars games coming from DICE Los Angeles, new studio announced by EA

Publisher Electronic Arts (EA) announced today the creation of DICE Los Angeles, a new studio inspired by the name of its subsidiary DICE, the Swedish developer that has achieved outstanding success with its Battlefield franchise.

Read more.

Assassin's Creed III ships 12.5 million

Assassin’s Creed III has shipped 12.5 million units worldwide, Ubisoft announced during its latest financial briefing overnight.

Read more.

Fuse sequel hinted at by Insomniac CEO

The upcoming co-operative third-person shooter, Fuse, is a completely new intellectual property developed by Insomniac Games.

Read more.

Agent isn't dead yet, Rockstar Linkedin profile cites ongoing development

Incredibly, against all odds, Agent--the Rockstar Games spy thriller announced in 2009 as a PS3 exclusive--is still in development, after long-standing rumors of cancellation or indefinite delay.

Read more.

Naughty Dog reckons The Last of Us has the best multiplayer ever conceived

Naughty Dog has remained tight-lipped on its planned multiplayer component for The Last of Us, but one thing is clear is that it has supreme confidence in the feature – so much so that it has said the game boasts the ‘best multiplayer ever conceived.’

Read more.

Killzone: Mercenary release date pushed forward

Sony has announced that Killzone: Mercenary has a brand new release date and it’s coming sooner than expected.

Read more.

PS4 version of Gran Turismo 6? 'We do have plans for PS4,' confirms Yamauchi

The biggest PlayStation news of this last week was the announcement of Gran Turismo 6 for PlayStation 3. The reveal seemed weird to some--why would GT6 launch on PS3 with PlayStation 4 right around the corner?

Read more.


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