There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Tuesday, May 28, 2013

Day 749 to Day 755: New UI, Closed Beta #4 & Most Anticipated MMO

January 20, 2013

New UI

Well thanks to all the input from our fans, we have retweaked the UI #2, which was far more functional than the UI #1.  So, here it is.  It still has a couple more tweaks possible, but we will be rolling this one out.

 UI

Closed Beta #4

Our next closed beta, now up to #4 is this week,  Thursday, Jan. 24th to Sunday, Jan. 27th.  We will be handing out beta keys starting on Tuesday.  Everyone who has participated in previous betas will be able to login again to their existing citizens.  We’re looking forward to all the input on the new areas of the game.

Most Anticipated MMO

TenTonHammer did a most anticipated MMO for 2013 poll at the beginning of the year.  WorldAlpha wasn’t on the ballot but there was a write-in section.  So, I mustered all the fans I could to write-in WorldAlpha.  Not a huge victory, but we did come in #3 for all of the write-in MMOs.

http://www.tentonhammer.com/features/most-anticipated-mmog-of-2013-award


Comments

That background is a bit odd with the checkerboard black lines looks bit odd.
February 10, 2013 | Nate

I don't like how you slimmed the ui by cutting the sides. The icons are plain, square, lack color, and un-unique.
January 23, 2013 | Brian

I voted for the first UI but I guess this one has it's strong points as well. tbh a complex game like this probably shouldn't have massive tabs in the corners for activities and quests like the other one though so this has space for other important things. I still think the background is a bit distracting and harsh.
January 20, 2013 | popu888

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