There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Showing posts with label screenshots. Show all posts
Showing posts with label screenshots. Show all posts

Wednesday, August 14, 2013

PS4's The Order: 1886 looks stunning in latest screenshots

You are here: Home » News » Electronic Entertainment Expo [E3... » The Order: 1886 » PS4's The Order: 1886 looks...

Posted June 13th, 2013 at 09:01 EDT by Mike Harradence0 Comments

Sony has released a batch of screenshots for its upcoming steampunk-flavoured shooter, The Order: 1886.

Currently in development exclusively for PlayStation 4 at Ready at Dawn, The Order takes place in an alternate universe where the game’s titular organisation attempts to maintain balance between humans and an ancient foe.

In this alternate timeline, the Industrial Revolution has taken place as an effort to battle against this inhuman adversary following a centuries-old conflict.

Check out the latest screenshots in our gallery, and be sure to discuss The Order: 1886 in the comments section below or our forums. 

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Thursday, August 8, 2013

PS4's Knack gets vibrant new screenshots

You are here: Home » News » Electronic Entertainment Expo [E3... » Knack » PS4's Knack gets vibrant ne...

Posted June 11th, 2013 at 07:24 EDT by Mike Harradence0 Comments

Sony has released a fresh batch of Knack screenshots following its E3 press conference yesterday evening.

Check them out in our gallery here.

Knack is due out alongside the PlayStation 4 at launch, and is currently in development at SCE Japan Studio. Players are cast in the role of the titular hero as he battles his way through various stages with a series of special powers; gameplay is said to be a combination of Crash Bandicoot, Katamari Damacy with a pinch of God of War thrown into the mix.

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Tuesday, July 30, 2013

Rumor: PS3, PS4 Battlefield 4 alpha screenshots leaked

You are here: Home » News » Battlefield 4 » Rumor: PS3, PS4 Battlefield 4 al...

Posted June 9th, 2013 at 09:59 EDT by Steve Chaffin3 Comments

 According to a post made on NSS this morning, a number of alpha screenshots have been leaked from DICE's highly anticipated first-person shooter Battlefield 4, bound for current and next-generation release on October 29 in North America, and November 1 in Europe.  The screens reveal some early in-game footage, as well as some of the menus and screens gamers can expect to encounter when interacting with squads, editing load outs, and more.  

To view all of the screenshots, click here.

We expect more information and footage from Battlefield 4 early next week at this year's E3.  Stay tuned at PSU's E3 hub, and on Twitter @PSUdotcom.

Steven Chaffin, Jr. | @steven_chaffin | The Editor's Desk

Steven is an American editor for PlayStation Universe, and a day-one buyer of Battlefield 4 on the PS4.  Looking for a squad?  I'm your guy.

Source: 1, 2

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Wednesday, July 17, 2013

The Last of Us multiplayer revealed in new screenshots

You are here: Home » News » The Last of Us » The Last of Us multiplayer revea...

Posted June 3rd, 2013 at 22:58 EDT by Steve Chaffin2 Comments

With June 14, the release date of the highly anticipated The Last of Us, right around the corner, developer Naughty Dog has finally begun revealing details of the game's multiplayer mode, which has until now been under a strict veil of secrecy.

The name of the game's multiplayer, although currently unconfirmed, is rumored to be "Factions," and will consist initially of two game modes.

A few aspects of the game's multiplayer are parallel to those of Uncharted's multiplayer modes. Players will be prompted upon starting Factions to chose one of two human factions, both of which are seen and interacted with in the game's campaign. Upon selecting the faction of choice, players can then customize their character's apparel and gear. Increasingly common among multiplayer modes, players will also have a customizable emblem at their disposal.

In one game mode, matches take place during a number of days and weeks, each round counting as one day. Somewhat new (or returning) to the realm of multiplayer is the large presence of A.I. Each faction comes with a group of A.I. survivors, and as Factions progresses over several rounds, the number of survivors will rise and fall accordingly. Whether or not survivors can be utilized strategically in any way is unknown.

Moreover, Naughty Dog is aiming to keep a certain connection between single-player and multiplayer. Instead of taking away a number of the campaign's main features and making a dissimilar online experience, most of the game's core experiences are retained in the multiplayer, including the ability to craft items and gather resources.

The multiplayer mode also features four preset loadouts, bearing the titles Assault, Support, Sniper, and Stealth. Each contains four slots that can be filled with both a large and small weapon, and two skills. While little is known about the specific weapons or skills available to players to utilize, one confirmed skill has been dubbed Covert Training 2, allowing players to become invisible when enemies are using Listen Mode, another ability that permits players to see enemies through walls.

Naughty Dog has also released its first batch of screenshots for The Last of Us. Check out a couple below, and peep the others in our official game gallery.

For more on The Last of Us, stay tuned here at PSU.com, follow PSU on Twitter @PSUdotcom, and frequently visit our official The Last of Us game page. Our review of The Last of Us goes live later this week, so stay tuned to read our thoughts.

Via 1, 2

Head over to PSU's community forums, or leave a comment in the section below, to share in our excitement of Naughty Dog's upcoming The Last of Us. All comments, questions, and perspectives are welcome.

Steven Chaffin, Jr. is an American editor for PlayStation Universe. He will be purchasing The Last of Us upon release, so stay tuned with him @steven_chaffin for all of his in-game rants and raves. He may also lend a piece of advice or two. 

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Thursday, July 11, 2013

PS4's Dying Light is Mirror's Edge with zombies, new screenshots

You are here: Home » News » Dying Light » PS4's Dying Light is Mirror's Ed...

Posted June 1st, 2013 at 16:10 EDT by Kyle Prahl5 Comments

New screenshots have been released for PlayStation 4's Dying Light, the first-person, free-running zombie thriller from Dead Island developer Techland.

"Zombies" might not sound like a novel idea for a studio that just released Dead Island: Riptide, but Dying Light brings something interesting to the table: parkour mechanics a la Mirror's Edge that aim to add exhilaration and strategic mobility. According to IGN's Marty Silva, it's all about "building momentum, finding open paths throughout the environment, and trying to reach your destination in as efficient a manner as possible."

Unlike Mirror's Edge, you'll have all the tools you need if zombie-bashing becomes a necessity. A weapon crafting system hearkens back to Dead Island, with electrocuted blades among the possible creations. Between confirmed co-op and a gripping narrative that will ask players to make very difficult choices, you have all the makings of a zombie classic on current- and next-gen consoles.

That's right--Dying Light is launching in 2014 for both PS4 and PS3. We've got quite a bit of waiting ahead before we see how many sacrifices must be made to put this gorgeous-looking game on your current black box, but in the meantime, give us your take on Dying Light's first batch of screenshots in the comments below.

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Kyle Prahl has yet to find a zombie game worth his lasting attention. Sorry, Resident Evil 4. You can follow him on Twitter and Facebook.

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