There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Showing posts with label Resident. Show all posts
Showing posts with label Resident. Show all posts

Thursday, October 3, 2013

Resident Evil 6 getting re-released in Japan with a bunch of extras

You are here: Home » News » Resident Evil 6 » Resident Evil 6 getting re-relea...

Posted July 3rd, 2013 at 06:40 EDT by Mike Harradence1 Comments

The latest issue of Japan’s Famitsu magazine has confirmed that Resident Evil 6 will be re-released in Japan in the guise of a Complete Edition.

Capcom’s zombie actioner will be released as Resident Evil 6 Special Package and will hit Japan on August 8, retailing for 3,990 yen. But just what do you get? Well, aside from the full game, you’ll receive all DLC as well as full Japanese voice acting.

Resident Evil 6 was originally released in October last year and garnered mix reviews from critics. The game sees returning heroes Chris Redfield and Leon S. Kennedy combating a viral outbreak in the U.S. and China, while newcomer Jake Muller – son of series baddie Albert Wesker - embarks on his own quest in Eastern Europe.

Read our review of Resident Evil 6 here.

via Gematsu

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Monday, June 24, 2013

U.K. Charts: Resident Evil: Revelations infects the top spot

You are here: Home » News » Resident Evil: Revelations » U.K. Charts: Resident Evil: Reve...

Posted May 28th, 2013 at 06:46 EDT by Mike Harradence0 Comments

Capcom’s Resident Evil: Revelations has topped the U.K. All Format Charts following its launch last Friday.

The Survival Horror title was previously released on the 3DS last year, and hits home consoles with a host of new features, including HD visuals, a new enemy and fresh playable characters.

Elsewhere, FIFA 12 scores second place and boots Metro: Last Light down to third, while Dead Island: Riptide and Donkey Kong Country Returns 3D round out the Top Five.

See below for a full chart round-up.

1. Resident Evil: Revelations
2. FIFA 13
3. Metro: Last Light
4. Dead Island: Riptide
5. Donkey Kong Country Returns 3D
6. Assassin's Creed III
7. Tomb Raider
8. Far Cry 3
9. Luigi's Mansion 2
10. Lego City Undercover: The Chase Begins

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Wednesday, June 12, 2013

Resident Evil: Revelations PR stunt cancelled after London killing

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Posted May 23rd, 2013 at 05:59 EDT by Mike Harradence0 Comments

Capcom has shelved plans for a particularly bloody Resident Evil: Revelations marketing stunt in light of yesterday’s horrific suspected terror attack in London.

The marketing effort would have included a large, open-air swimming pool filled with floats masquerading as human torsos, as well zombie lifeguards and diving board made to look like a corpse. Blood-red water was also set to feature using non-staining colorants.

However, the company announced that the plans have been scrapped after yesterday’s attack, which saw an off-duty British army soldier brutally murdered in Woolwich, south-east London by two men in broad daylight.

Authorities are treating the killing as a suspected terrorist attack after footage was leaked of one of the killers stating he carried out the crime as a result of Muslims being killed by British soldiers.

“In light of yesterday’s sad events we’re cancelling our Revelations pool event,” said Capcom UK. “Thank you for your understanding.”

Resident Evil: Revelations is out now in North American and hits U.K. stores tomorrow. Read our review here.

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Friday, May 24, 2013

Resident Evil: Revelations review round-up - Survival Horror reborn?

You are here: Home » Features » Resident Evil: Revelations » Resident Evil: Revelations revie...

Posted May 20th, 2013 at 09:22 EDT by Mike Harradence1 Comments

Capcom’s Resident Evil: Revelations hits stores in the U.S. tomorrow and this Friday in Europe, offering a shiny high-definition revamp of the original 3DS horror romp. Unlike the past few games, Revelations is a definitive return to the classic Survival Horror template of old and – with a few notable exceptions – certainly does a great job at capturing that old-school Resident Evil vibe.

Aside from a new coat of paint, the console edition also boasts several new features, such as new characters for Raid Mode, a brand new enemy, residentevil.net functionality and new costumes. In other words, this is far from just a quick cut & paste port. The game itself reunites Jill Valentine and Chris Redfield in a story that bridges the gap between Resident Evil 4 and Resident Evil 5.

How did it fare with critics though? Read on to find out.

- - - - - - - -

OXM - 9/10

Game Informer - 8.8/10

EGM - 8.5/10

Gaming Nexus - 8.5/10

Metro GameCentral - 8/10

Hardcore Gamer Magazine - 4/5

PSU - 7.5/10

NowGamer - 7.5/10

VideoGamer - 7/10

GamesRadar - 7/10

Destructoid - 7/10

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Resident Evil: Revelations Review - welcome back to the world of Survival Horror

You are here: Home » Reviews » Resident Evil: Revelations » Resident Evil: Revelations Revie...

Posted May 20th, 2013 at 05:27 EDT by Mike Harradence0 CommentsReview Score

Resident Evil: Revelations

PSU Review Score7.5Avg. user review score:0.0

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Summary

Resident Evil: Revelations is a superb return to form for the franchise, sadly let down by sluggish character movement and awkward combat.

We like

Fantastic atmosphereSuperb blend of combat, exploration and puzzles Raid Mode offers plenty of replay value

We dislike

The sluggish character movementSome dull enemies'Genesis' device is underdeveloped

If you’re reading this from the perspective of an old-school Resident Evil aficionado who has become disenchanted with the direction Capcom has taken its venerable zombie blaster in recent years, then sit up and take notice. Revelations is the nearest you’ll likely get to a quintessential Survival Horror Resi experience for some time, at least until Capcom figures out what direction it wants to take the series after the Jack-Of-All-Trades effort that was RE6. What we have here is a distinct effort to compromise; a unification of horror and action, encompassing the best (and worst) that the series has offered over its sprawling 17-year history. And for the most part, it works wonders.

Originally released on the 3DS, Revelations bridges the gap between RE4 and 5, and sees BSAA agents Jill Valentine and Parker investigating a massive cruise ship known as the Queen Zenobia. Initially, the pair is on the hunt for missing comrade and series staple Chris Redfield, though things soon become a bit more complicated than a simple Missing Persons case. For one, the ship is infested with a new form of Bio-Organic Weapon known as Ooze; essentially humanoid, slime-like creatures with an insatiable appetite for human flesh, and the creation of the deadly T-Abyss virus.

Mechanically, Revelations adheres to the same template as the last few games, with players controlling Valentine (and later, Redfield and a few other BSSA agents) from an over-the-shoulder perspective. As mentioned though, Revelations has a distinct classic survival horror aura about it, and this is evident in the pacing and atmosphere throughout. Unlike the massive outdoor locations seen in the previous few games, the Queen Zenobia is a claustrophobic, sinister environment devoid of the bombastic soundtrack and ostentatious, Michael Bay-esque set-pieces seen in RE6. Aesthetically, much of the cabins resemble the Spencer Mansion of RE1– it was designed by the same architect, after all – and it works a treat.

However, the most prominent feature that separates Revelations from its action-focused stable mates is the puzzles. There’s more of them here, and they’re far better designed than anything than Capcom has achieved in the past few years, offering the most cerebral Resi outing since 2002’s RE Zero. Sure, they’re still a far cry from the brain-teasing riddles found in Silent Hill, but they still offer a welcome change of pace, punctuating the combat at various intervals so that you’re never in danger of become bored with the proceedings. Being a former 3DS title, you don’t have the same touchscreen interaction as you did on Nintendo’s console, which is a shame since that worked rather nicely, but all in all the balance between puzzle solving, exploration and shooting is the best we’ve seen in years.

Speaking of shooting, Revelations’ gunplay is still as satisfying as you’d expect, if a little cumbersome due to the controls. Valentine and co have access to a wide variety of firearms – from pistols, shotguns, rifles to machine guns – and all of them can be upgraded by obtaining Custom and Illegal Parts which can be attached via special upgrade boxes dotted throughout the Zenobia. Upgrades are the rudimentary batch you’d expect, such as increased fire power, rate of fire and upping your chance of a critical hit, though they are nonetheless noticeable and definitely give you the edge in combat. Characters aren’t quite as mobile as RE6, but you can still move while shooting and reloading, a welcome addition if ever there was one. Sadly, characters are sluggish in that there’s no authentic run button; you simple either walk or shove the analogue stick forward to make them shuffle faster. It’s hopelessly inadequate for some of the more fast moving foes, making dodging attacks a chore. You can dodge by holding X and forward simultaneously, but it’s too unreliable; many times I attempted it and simply received a smack for my troubles.

The Ooze foes are intriguing, if slightly underwhelming creatures to scrap with. They’re grotesque and shambling, and combined with the creepy atmospheric qualities of the ship interior can provide a few shocks as they surprise you by lurching out of trunks, air vents and cubicles. However, they’re not especially interesting to fight; they lumber forward, absorbing gunfire, and then collapse, melting ... (continued on next page)

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Thursday, May 23, 2013

Rumor: Resident Evil 7 set for E3 reveal

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Posted May 20th, 2013 at 06:05 EDT by Mike Harradence2 Comments

A leaked poster suggests Capcom is gearing up for a Resident Evil 7 reveal at E3 next month.

The image appeared on Boxden, where it is alleged that the logo was meant to have been kept in the dark for a while.

Check it out below.

Of course, this should be treated with a huge spoonful of salt until we hear otherwise. The fact Resident Evil 6 only hit stores in October makes us question whether or not Capcom would churn out a follow-up so quickly, however.

Stay tuned for more info as we get it.

via VG247

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