There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Showing posts with label development. Show all posts
Showing posts with label development. Show all posts

Friday, August 23, 2013

EA: Dead Space not dead, but Dead Space 4 isn't in development

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Posted June 17th, 2013 at 05:17 EDT by Mike Harradence4 Comments

Electronic Arts has confirmed that the Dead Space series hasn’t been shelved, though did reveal a fourth entry in the sci-fi horror franchise isn’t currently in development.

“I wouldn’t say it’s [Dead Space franchise] cancelled at all,” EA’s Patrick Soderlund told Eurogamer.

"Dead Space remains a brand that is close to Electronic Arts' heart. It's been a great brand for us done by a very passionate team.

"Is that team working on a Dead Space game today? No they're not. They're working on something else very exciting. You have to think of it from that perspective. Is it better to put them on the fourth version of a game they've done three previous versions of before? Or is it better to put them on something new that they want to build, that they have passion for?

"I am of the utmost opinion that we have to put the best possible games in the hands of our fans. How you get to a great game, the first thing you need is a great development team that have a passion for building what they're building. That's a simple parameter. Everything else follows. Money, time, everything else follows. It's less relevant. That's ultimately how you get success. It's as simple as that."

The comments come in wake of a rumor posted by VideoGamer.com back in March, which claimed that Dead Space 4 – supposedly in pre-production at the time – had been cancelled following poor sales of Dead Space 3.

Furthermore, it reported that series developer Visceral Games had been shut down as a result of the decision.

Soderlund concluded: "Will there be another Dead Space game? Who knows? Have we killed it? No, of course not. But right now that dev team is focused on something else that you and other gamers will be very happy with."

Dead Space 3 was met with luke warm reviews from critics following a more action-focused direction in comparison to its predecessors.

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Saturday, August 17, 2013

Ubisoft has three Assassin's Creed games in development

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Posted June 14th, 2013 at 13:21 EDT by Mike Harradence10 Comments

The CEO of Ubisoft has confirmed that the French publishing giant has three Assassin’s Creed games in the works.

“We are making sure the teams who are creating the different iterations have enough time—two years, three years, so that they can take risk and they can change the concept enough so that it can be appealing and fresh,” Yves Guillemot told Kotaku.

“Our job is to make sure the teams have enough power, enough energy and enough time to take the necessary steps to create a high quality game.”

This perhaps shouldn’t come as a surprise considering the Assassin’s Creed franchise has seen a release annually beginning with Assassin’s Creed: Brotherhood in 2010.

Guillemot didn’t actually go into details on the games, although one can assume that Black Flag is included seeing as it is still in development and not out until October. The other two, presumably, will come out in 2014 and 2015 – unless Ubisoft is planning another handheld spin-off in between the core releases, that is.

Ubisoft manages to avoid brand fatigue and keep things fresh by rotating developers with each instalment, something which has obviously worked to great effect considering how well the series has sold so far.

“Really, what we see is that we can have the capacity to regularly come with innovation,” he added. “That is, for me, the formula: if you can really change the game on a regular basis and bring in innovation your fans want a product very regularly.”

Assassin’s Creed IV: Black Flag is scheduled to ship on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Wii U.

Are you fed up of yearly releases in the Assassin's Creed series? Let us know in the comments section below.

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Monday, August 12, 2013

The Order: 1886 was in development limbo until PS4 tech arrived, says dev

You are here: Home » News » Electronic Entertainment Expo [E3... » The Order: 1886 » The Order: 1886 was in deve...

Posted June 13th, 2013 at 05:52 EDT by Mike Harradence0 Comments

Ready at Dawn has revealed that its upcoming PlayStation 4 title The Order: 1886 was in development limbo for a number of years until Sony distributed dev kits for next-generation hardware.

Speaking with Polygon, creative director Ru Weerasuriya revealed that the team was unable to meet its lofty goals for the project with current hardware, and as such opted to wait for PS4 tech to arrive.

For those out of the loop, The Order: 1886 takes the form of a steampunk shooter, and is set in an alternate universe where the Industrial Revolution materialized as an effort to battle against inhuman foes as part of a centuries-old war.

Ready at Dawn is perhaps best known for its work on the God of War titles for PlayStation Portable – namely Chains of Olympus and Ghost of Sparta – which later formed part of the God of War Origins Collection.

The Order: 1886 is due out exclusively for PS4, though a release date has yet to be confirmed.

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Sunday, August 11, 2013

140 PS4 games in development

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Posted June 11th, 2013 at 02:18 EDT by Steven Williamson1 Comments

During Sony’s E3 press conference, Jack Tretton revealed that there are more than 140 games in development for the PlayStation 4.

The titles will be a mixture between first and third-party releases and include games such as: The Witness, Gran Turismo 6, Killzone: Shadowfall, Driveclub and inFamous: Second Son.

SCE Worldwide Studios is working on 30 games and will release 20 of those in the first 12 months. Tretton said that there will be over 100 games available in the first year.
Keep an eye on our E3 2013 news hub for all the latest from L.A.

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Saturday, July 13, 2013

EA confirms Battlefield: Bad Company 3 is not in development

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Posted June 3rd, 2013 at 05:51 EDT by Mike Harradence1 Comments

Electronic Arts has revealed that development is not underway on Battlefield: Bad Company 3.

Fans have been calling out for a follow-up to the much-loved Bad Company 2, but it seems developer DICE is focusing its efforts squarely on Battlefield 4 at present.

“We love the Bad Company series, but don’t have it in active development,” the official Battlefield Twitter commented. “Battlefield 4 is our main focus for the year.”

Bad Company adopts a far more humorous tone to its super-serious stable mate, and has become renowned for its comedic cast and general flippancy in comparison to the core series. Bad Company 2 was released in 2010, so it's been a while since we've seen the franchise in action.

Battlefield 4 is due out in October for PlayStation 3, PC, Xbox 360 and next-generation consoles.

What would you like to see from Bad Company 3? Let us know in the comments section below.

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