There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Saturday, June 22, 2013

PS4 specifications - AMD APU faster than Xbox One

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Posted May 27th, 2013 at 04:15 EDT by PSU Staff5 Comments

At first glance, the specifications of the PlayStation 4 and Xbox One appear to be similar but Sony’s console video chip appears to have the advantage in terms of raw power and processing speed.

The Xbox One has a custom-made, eight x86 low-power/low-cost Jaguar core that is combined with a Radeon HD graphics card with 768 stream processors. There’s also 8GB of DDR3 system memory and 32MD of SRAM cache.

PS4 on the other hand uses the Single-chip x86 AMD "Jaguar" processor with eight cores with a Radeon HD graphics card boasting 1152 stream processors. There’s also 8GB GDDR5 memory and h 32MB of SRAM.

Extreme Tech explains the difference between the two set-ups in more detail…

“The PS4, in comparison, has an 8-core Jaguar AMD CPU, with a GPU that’s around the same level as the Radeon 7870 (which is significantly more powerful than the 7790). The PS4 has 8GB of GDDR5 RAM, providing 176GB/s of bandwidth to both the CPU and GPU.

The Xbox One mostly ameliorates this difference with 32MB of high-speed SRAM on the GPU, but it will be a more complex architecture to take advantage of.

In both consoles, the CPU and GPU will be on the same die (an AMD APU). Just as the PS4 has 8GB of high-speed memory that is shared by the CPU and GPU, the Xbox One – by virtue of being based on the same APU heterogeneous system architecture (HSA) — will probably be the same. In short, while there are small hardware differences between the consoles, they will ultimately have very similar performance characteristics. The PS4, with its one, big block of fast RAM, and bigger GPU, probably has the edge.”

The PS4 was revealed in February and will launch later this year. The design of the console is still under-wraps, but the world’s gaming press, including PSU, will be going hands-on with Sony’s new hardware at the E3 expo in June.

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