There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Sunday, June 30, 2013

Crysis 3 returns to series' roots with new The Lost Island DLC

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Posted May 30th, 2013 at 11:50 EDT by Steve Chaffin1 Comments

EA today announced the upcoming release of a new wave of downloadable content for critically acclaimed Crysis 3, dubbed The Lost Island.

The announcement serves as no surprise, as developer Crytek previously teased such content in a Facebook post reading, "In the words of Nomad: 'We’re going back.'" This came alongside a photo of the tropical island setting of the original Crysis.

The new multiplayer DLC, available for $14.99 starting June 4, features four outside-of-the-dome maps, two new game modes, and a new arsenal of weapons available for online use. Crytek's aim, by taking players outside of the perilous, domed New York City, might be to create an exciting mixture of the old environment that made the series a massive success and the new experiences possible thanks to advancements in hardware and software since the series' debut in 2007.

To discuss, drop a comment below or make your way to our community forums. Has Crysis 3 maintained gamer interest since its release? Will you be purchasing the new DLC when it releases in less than a week?

Source

Steven Chaffin, Jr. is an American editor for PlayStation Universe and an avid fan of Crytek's Crysis 2. He regards Crysis as one of the highest-quality first-person shooters on the market, but ironically missed out on the third series' installment entirely. For more from Steven, friend him on Facebook, follow him on Twitter @steven_chaffin, and connect with him on LinkedIn.

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