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Summary
Men's Room Mayhem is a quirky concept executed surprisingly well, though it won't likely have you coming back for a seconds.
We like
Great soundtrackThe crisp, 2D stylized graphics Brilliant touchscreen controlsWe dislike
Repetitive The lack of physical button controlsThe lack of replay valueMen's Room Mayhem comes from the wonderful folks over at Sawfly Studios, which was founded by some of the industry veterans who developed WipEout. As the studio's debut project, Men's Room Mayhem puts players into the role of the janitor who must sort through patrons in order for them to do their "business" within the "men's room" -- see what they did there?
The basic principle is using the PlayStation Vita's touchscreen to draw lines for the patrons to follow to do the business intended. However, it is not quite as simple as you might think. Fights can break out if patrons get to close to each other or "accidents" can happen if you're a little late getting them to the their destination before the timer runs out. The game plays solidly on the Vita's awesome OLED screen, but it has to be noted this is the only way to play the game. You can't take it for a spin with any of the buttons or the back panel, so you're stuck with the main touch screen and that's it. Sure, this might not be a bad thing, but since it's locked down to this input method, it would have been nice to add a little more functionality.
Now as I mentioned above about the OLED screen, the graphics on this quirky title certainly stand out very crisp and clear. Men's Room Mayhem is quite the colourful game, as best illustrated in the various backgrounds from the basic back room rest-room to the up-beat nightclub that also comes with its very own hazards. Those hazards, you might ask, is the game's way of swinging in some curve balls, like women coming into the night club's rest room and you must guide all the other patrons around otherwise they stop and stare and could end up in fights and causing sheer mayhem. Or the old fella that walks in and is super slow and gets you into all sorts of awkward situations.
The only thing I found about the game though is there isn't anything more past its two modes, normal mode and blitz mode. Normal mode allows you to go through the game completing objectives to gain access to the higher levels within the game. As for Blitz mode, you get a patron in the door and must instantly direct them where to go and then another follows straight after and it keeps going until the timer runs out, as you'd expect. Apart from this there isn't much else to the game, though keep in mind it's a small-priced title that works pretty effortlessly with the Vita's touchscreen and is ace for quick little plays. Though Men's Room Mayhem would be great for those that love time attack styled games, constantly working out the best way to up the ante with close calls and near misses to get extra points really has you aiming for the highest you possibly can achieve.
One thing I found myself doing was getting caught up in the music; it isn't anything spectacular but its up-beat and quirky nature matches the tone of the game. Men's Room Mayhem has an awesome little arrangement of tracks to bob along to while you whisk around frantically trying to make sure everything goes accordingly -- and it rarely does.
Men's Room Mayhem sets out to be a quirky and strange little title and it does just that. As a strange concept that has come across pretty well, with its crisp, colourful graphics that sparkle on the PS Vita's screen and pick-up-and-play appeal, Men's Room Mayhem is well worth picking up. Though there isn't much meat on the bone for the small price being placed on it, there's still plenty of enjoyment to be had here.
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