There are a lot of reasons why someone might want to check out a guide like T Dub Sanders'. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.

Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.

That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.

By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.

For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.

Friday, June 14, 2013

Need for Speed Rivals announced, coming to PS4 and more

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Posted May 24th, 2013 at 06:00 EDT by Mike Harradence6 Comments

Need for Speed Rivals has been officially announced by Electronic Arts for release this year, following a teaser image that leaked earlier this week.

The racer will be released for PlayStation 4, PlayStation 3, PC, Xbox 360 and Xbox One, with the next-generation versions available at a later date than their current-gen counterparts, which are due in November.

Rivals features an open-world where gamers take control of a racer or a police officer, with each particular side offering its own unique set of challenges and rewards. In addition, Rivals also signals the return of the Ferrari to the Need for Speed series after a seven-year absence.

"The more cops players evade, the more Speedpoints they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race, earning more and more Speedpoints along the way and becoming a more valuable target to the cops - but risk losing it all if busted,” EA’s press blurb says.

"As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech."

Here’s what you can expect from the latest entry in EA’s adrenaline-fuelled racing franchis:

-AllDrive - An innovative new feature that allows gamers to seamlessly transition from playing alone, to playing with friends, destroying the line between single player and multiplayer. Players will have to keep one eye on their rearview mirror as friends will be able to enter and exit races on-the-fly, creating a world where no two events will ever be the same

-Next-Gen Racing - Redview County is brought to life with stunning, next-generation detail

-Need for Speed Network Powered by Autolog - Gamers can compare stats and challenge their friends anytime, anywhere and then easily share their accomplishments with both friends and rivals.

-Personalization - Drivers customize their ride with fresh paintjobs, custom license plates, liveries decals and rims, as well as performance upgrades.

-Pursuit and Evasion Tech - White-knuckle racing explodes with 11 upgradeable gadgets including turbo boosts, jammers and EMPs for racers, and shockwaves, roadblocks and helicopters for cops.

Need for Speed Rivals is currently in development at Ghost Games. Stay tuned for more information as we get it.

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